Evolution
Haven Medicus is evolved from Haven Medic, which is a cross-rarity hero that changes the rarity from Uncommon to Rare at the evolve level 3.
Descriptions
Haven Medicus: “In the name of Haven, heal my allies!”
Haven Medicus +: “My magics will turn the tide of battle!”
Stats
The minimum and maximum stats at level 1, and the maximum stats at level 100, 150, and 200. The stats differ by evolution process and the app version. The following stats may be outdated. See the Evolution Guide for more information.
Haven Medicus
Level | Power | Total | ||||||
---|---|---|---|---|---|---|---|---|
1 | 56 | 183 | 204 | 199 | 213 | 270 | 185 | 1,254 |
1(max) | 0 | |||||||
100 | 0 | |||||||
150 | 0 | |||||||
200 | 0 |
Haven Medicus +
Level | Power | Total | ||||||
---|---|---|---|---|---|---|---|---|
1 | 217 | 239 | 234 | 249 | 309 | 219 | 1,467 | |
1(max) | 0 | |||||||
100 | 0 | |||||||
150 | 0 | |||||||
200 | 0 |
Abilities
Minor Heal
Mana: 3 Heal a single target for moderate HP. |
Smite
Mana: 6 Do increased damage to a single enemy. |
Primal Infusion
Mana: 10 Makes all party members regenerate health over time. |
Source
Haven Medicus
- Evolve: Haven Medic
- Summon: Basic Summoning (Bronze Rune)
- Capture: Mission: Breaking the Siege, Area 3: Crying Havoc (Recommended Level: 19-21)
Haven Medicus +
- Capture: Mission: Grim Tidings, Area 1: Homecoming (Recommended Level: 54-56)
- Capture: Mission: Grim Tidings, Area 2: A Looming Shadow (Recommended Level: 56-59)
Note: Enemy squads are randomly selected from the set of squads for the area except the area boss. It means that the hero you want to capture may not appear in the areas listed in this section.