Evolution
Descriptions
Kharaz Evoker: “By the time you hear my incantation, your death is assured.”
Kharaz Evoker +: “My magic will make the Kharaz seem as cold as Rimeholm!”
Stats
The minimum and maximum stats at level 1, and the maximum stats at level 100, 150, and 200. The stats differ by evolution process and the app version. The following stats may be outdated. See the Evolution Guide for more information.
Kharaz Evoker
Level | Power | Total | ||||||
---|---|---|---|---|---|---|---|---|
1 | 0 | |||||||
100 | 0 | |||||||
150 | 0 | |||||||
200 | 0 |
Kharaz Evoker +
Level | Power | Total | ||||||
---|---|---|---|---|---|---|---|---|
1 | 214 | 259 | 198 | 236 | 198 | 237 | 1,342 | |
1(max) | 0 | |||||||
100 | 0 | |||||||
150 | 0 | |||||||
200 | 0 |
Abilities
Arcane Blast
Mana: 5 Attack all enemies with a fiery maelstrom. |
Glyph of Focus
Mana: 0 | Activation: Passive (automatic) Grant all allies a minor buff to their magical attack attribute. |
Conflagration
Mana: 15 Attack all enemies and make them lose health over time. |
Source
- Capture: Mission: The Enemy of My Enemy, Area 4: The Waters of Life (Recommended Level: 70-72)
Kharaz Evoker
- Capture: Mission: The Enemy of My Enemy, Area 3: The Desert Elves (Recommended Level: 68-70)
Kharaz Evoker +
- Capture: Mission: The Enemy of My Enemy, Area 3: The Desert Elves (Recommended Level: 68-70)
Note: Enemy squads are randomly selected from the set of squads for the area except the area boss. It means that the hero you want to capture may not appear in the areas listed in this section.