Evolution
Descriptions
Risen Archer +: “A Risen Archer seems to rely on magic to find their targets, as many have lost their eyes long ago.”
Stats
The minimum and maximum stats at level 1, and the maximum stats at level 100, 150, and 200. The stats differ by evolution process and the app version. The following stats may be outdated. See the Evolution Guide for more information.
Risen Archer
Level | Power | Total | ||||||
---|---|---|---|---|---|---|---|---|
1 | 142 | 143 | 119 | 142 | 198 | 114 | 858 | |
100 | 0 | |||||||
150 | 0 | |||||||
200 | 0 |
Risen Archer +
Level | Power | Total | ||||||
---|---|---|---|---|---|---|---|---|
1 | 174 | 175 | 150 | 174 | 233 | 145 | 1,051 | |
1(max) | 0 | |||||||
100 | 0 | |||||||
150 | 0 | |||||||
200 | 0 |
Abilities
Aim Shot
Mana: 4 Attack a single target for extra damage. |
Dual Shot
Mana: 6 Attack a chain of enemies. |
Source
Risen Archer
- Capture: Mission: Facing Naema, Area 2: Lost Homelands (Recommended Level: 43-44)
- Capture: Mission: Sins of the Father, Area 7: The Obsidian Crown (Recommended Level: 98-100)
Note: Enemy squads are randomly selected from the set of squads for the area except the area boss. It means that the hero you want to capture may not appear in the areas listed in this section.